🤖 Dronemaster Class Guide
Core Role: Deploy an autonomous Quadrocopter drone for continuous support fire and team advantages
📊 Quick Stats
12 stun shots or 15 kills
Stun, Pistol, or Stim
Prioritizes specials
1% per second after 5s
🤖 Core Ability
Flying Start
Effect: Start with a Scout Rifle and Quadrocopter that will stun single zombies at short range. 12 shots per full charge but stunning a special zombie costs 5 shots
Starting Gear: Scout Rifle and Quadrocopter drone
Base Stats: Stun Gun: 2m range, 12 shots | Pistol: 15m range, 15 kills
Pro Tip: Special zombies cost 5 stun shots - use them wisely!
🤖 Complete Dronemaster Skill Tree
Core Ability
Flying Start
Start with a Scout Rifle and Quadrocopter that will stun single zombies at short range. 12 shots per full charge but stunning a special zombie costs 5 shots
Segment One - Drone Range & Efficiency
Go The Distance
Quadrocopter charge (the number of stun shots or kills the Quadrocopter can perform) is increased by 15%
Take a Load Off
Quadrocopter's charge increased by 30%, but you carry 20% less ammo for primary and secondary weapons
Longshot
Quadrocopter's attack range increased by 100% (base: 2 meters for stun gun, 15 meters for pistol)
Good Boy
The Stun Gun of the Quadrocopter is replaced with a Stim Pistol. If the player doesn't have temporary health, the Quadrocopter shoots them with the Stim Pistol. Has 3 charges
Segment Two - Drone Weapon Modes
Silent Stinger
Your Quadrocopter will be equipped with a silenced pistol and will attack zombies in a 15 meter radius. 15 kills per full charge
Firecracker
Your Quadrocopter will be equipped with an unsilenced pistol and will attack zombies in a 15 meter radius. Shot damage increased by 100%. 15 kills per full charge
Lightning Storm
Your Quadrocopter's stun gun's fire rate is increased by 50%
On a Bender
Your Quadrocopter will be equipped with Frag Grenades and will drop them on large groups of enemies
Segment Three - Drone Control & Weapons
Overdrive
Tapping "Use Equipment" button increases Quadrocopter's rate of fire by 100% for 6 seconds. It cannot be depleted during this time but will be depleted as soon as the effect is over
Well Trained
Tapping "Use Equipment" button toggles active Quadrocopter between "follow" and "stationary" modes. Quadrocopter damage in stationary mode increased by 50% (applies to both stun gun and handgun versions)
The Big Five 0
Start with improved BF25 Payload Rifle that deals 50% more damage and has 50% more ammo. All BF25 Payload Rifle pickups for you also improved [base: 6 ammo]
It's Alive
Tapping the "Use Equipment" button activates all remaining charges of the Quadrocopter's Stim Pistol plus an additional one. After that, it will be depleted. Only works if the Quadrocopter is equipped with a Stim Pistol
Level 10 - Drone Regeneration
Rechargeable
Active Quadrocopter will passively restore its charge by 1% per seconds after 5 seconds from its last shot
Segment Four - Personal Enhancement
Burst Pro
Reload speed of firearms with burst fire mode increased by 25%
Wheatgrass
Health increased by 25%
Weapon of Choice
Start with Le Clairon Bullpup Rifle
Scrap Metal... Again II
All equipment bags within 20 meters will be automatically marked if you have no equipment charges
Segment Five - Drone Emergency Response
Backup Plan
When you are grabbed, if you have no Quadrocopter following you but have one in your inventory, a Quadrocopter will automatically be launched (cooldown 180 seconds)
Parting Gift
Receive small amount of temporary health when the Quadrocopter is depleted (applies to the person it's following)
Saving Grace
If a player followed by a Quadrocopter is hit and about to be incapacitated, the Quadrocopter will grant a masking effect for 6 seconds (cooldown 180 seconds)
Clear!
If a player followed by a Quadrocopter is incapacitated, the Quadrocopter will revive them with a temporary health boost and get depleted (cooldown: 180 seconds)
Segment Six - Advanced Drone Commands
Pied Piper
Holding "Use Equipment" button commands Quadrocopter to fly to the point you're aiming at. After it reaches that point it will attract zombies for 5 seconds and will then be depleted
Sharing is Caring
Holding "Use Equipment" button commands Quadrocopter to follow a teammate you're aiming at. You must have a spare Quadrocopter and you can't have more than two Quadrocopters active at the same time
Coming in Hot
Holding "Use Equipment" button commands Quadrocopter to fly to the point you're aiming at and explode there
Seems He Fell Here
There is a chance that killing a special zombie will cause it to drop an equipment bag (cooldown: 180 seconds)
Level 20 - Drone Payload Upgrade
Payload Power-Up
Quadrocopter equipped with stun gun can hit 2 targets per shot (base: 1) Each target hit carries a charge cost. Quadrocopter equipped with pistol deals 50% more damage
Segment Seven - Drone Utility Functions
Housekeeping
Quadrocopter automatically defuses enemy landmines and captures hostile automatic turrets in 10 meters radius
Keep It Down
Active Quadrocopter will automatically target the Screamer if he's not killed within 20 seconds after his first scream. Quadrocopter will be depleted after the Screamer is dead
Eye In The Sky
All active special zombies within a radius 14 meters around your Quadrocopter will be automatically marked
Splasher
Your Quadrocopter automatically disinfects you if you get hit by the Infector's spit
Segment Eight - Equipment Management
Pocket Factory
You won't be able to pick equipment bags on the mission but your equipment will be constantly regenerating (150 seconds to replenish to maximum)
Flight of Fury
Killing 15 zombies in rapid succession restores one Quadrocopter to your inventory (cooldown 180 seconds)
Special Prize
Killing a special zombie restores one Quadrocopter to your inventory (cooldown 180 seconds)
New Battery
There is a 25% chance that the Quadrocopter's ability will not consume its charge
Segment Nine - Team Support
Multitasking
Automatically reload primary weapon on Quadrocopter launch
Not On My Watch
Friendly fire taken is decreased by 100% for person followed by your Quadrocopter
Next Best Thing
Start with Geist 17MP machine pistol as secondary weapon
Gathered My Thoughts
The player followed by your Quadrocopter receives 50% more sprint stamina
Level 30 - Ultimate Drone Explosion
Out With A Bang
Quadrocopter stuns up to 10 zombies in 5 meters radius when it is depleted (also applies for handgun version)
⭐ Prestige Rank Perks
These permanent passive bonuses unlock through prestiging. They remain active even after subsequent prestiges and stack with regular perks.
Ammo Drop
Person being followed regains 10% of primary ammo when Quadrocopter is depleted
Unfettered
Movement speed penalty when zombies are very close reduced by 50% for person followed by your Quadrocopter
Spotter
Firearm damage increased by 15% for person followed by your Quadrocopter
Guardian Angel
Person followed by your Quadrocopter will take 10% less damage
Go The Distance II
Quadrocopter charge (the number of stun shots or kills the Quadrocopter can perform) is increased by 5%
Handyman
Your Quadrocopter will automatically reload autoturrets within 10 meters (cooldown: 30 seconds)
As a Team!
Players followed by your Drones set up defense kits 50% faster
He Can Do It All!
Receive 2 seconds of invulnerability when the Quadrocopter is depleted (applies to the person it's following)
📋 Key Perk Details
Must-Have Perks
🤖 Recommended Builds
🌟 Beginner Build - "Drone Basics"
Focus on drone uptime and basic effectiveness.
Essential Perks:- Level 1-3: Go The Distance (15% more charge)
- Level 4-6: Silent Stinger (Pistol mode, 15 kills)
- Level 11-13: Wheatgrass (25% more health)
- Level 14-16: Parting Gift (Temp health on depletion)
- Level 24-26: Flight of Fury (Kill streaks restore drone)
Best Prestige Perks: Go The Distance II (Rank 6), Guardian Angel (Rank 4).
🎯 Support Commander Build - "Team Leader"
Maximum team support through drone sharing and buffs.
Essential Perks:- Level 17-19: Sharing is Caring (Give drones to teammates)
- Level 21-23: Eye In The Sky (Mark all specials)
- Level 24-26: Pocket Factory (Regenerate drones)
- Level 27-29: Not On My Watch (No friendly fire)
- Level 14-16 Red: Clear! (Auto-revive incapacitated)
Best Prestige Perks: Spotter (Rank 3) for 15% damage boost, As a Team! (Rank 8).
💥 Explosive Build - "Danger Drone"
Maximum damage and area control.
Essential Perks:- Level 4-6: Firecracker (Loud pistol, +100% damage)
- Level 4-6 Red: On a Bender (Drops grenades)
- Level 7-9: Overdrive (+100% fire rate for 6s)
- Level 17-19: Coming in Hot (Exploding drone)
- Level 30: Out With A Bang (Stun explosion on death)
Best Prestige Perks: Spotter (Rank 3) for damage, Handyman (Rank 7) for turrets.
💉 Medic Drone Build - "Flying Healer"
Healing and defensive support focus.
Essential Perks:- Level 1-3 Red: Good Boy (Stim Pistol drone)
- Level 7-9 Red: It's Alive (Activate all stims +1)
- Level 14-16: Saving Grace (Masking before incapacitation)
- Level 21-23 Red: Splasher (Auto-disinfect)
- Level 27-29 Red: Gathered My Thoughts (+50% sprint stamina)
Best Prestige Perks: Guardian Angel (Rank 4), He Can Do It All! (Rank 9) for invulnerability.
🤝 Class Synergies
🏥 Dronemaster + Medic
Double support system. Healing and drone protection.
Why it works: Give Medic a drone for 15% damage boost + protection while healing.
🗡️ Dronemaster + Slasher
Tank gets aerial support. Perfect frontline combo.
Why it works: Drone keeps Slasher safe while meleeing. Auto-revive if overwhelmed.
🔧 Dronemaster + Fixer
Tech and supplies everywhere.
Why it works: Fixer bags bypass Pocket Factory limitation. Infinite drones!
🧟 Special Zombie Counter-Strategies
🐂 Bull
- Stun drone can interrupt charge (costs 5 shots)
- Pistol drone deals constant damage during charge
- Eye In The Sky marks Bull early
- Coming in Hot for explosive finish
🤢 Gasbag
- Drone engages from safe distance automatically
- Firecracker mode for double damage
- You stay back, let drone handle it
- Mark for team with Eye In The Sky
👻 Lurker
- Backup Plan auto-launches when grabbed
- Drone attacks Lurker to free you
- Eye In The Sky reveals hidden Lurkers
- Clear! revives if you go down
😱 Screamer
- Keep It Down auto-targets after 20 seconds
- Silent Stinger for quiet elimination
- High priority for drone targeting
- Stun interrupts scream mid-cast
🧟 Infector
- Splasher auto-disinfects you from spit
- Drone prioritizes Infector naturally
- Mark with Eye In The Sky for team
- Firecracker for quick elimination
📍 Situational Tactics
🌊 Swarm Defense
- Deploy drone before swarm starts
- Use Well Trained stationary mode for +50% damage
- Overdrive during pyramid climbs
- Share drones with defenders
- Rechargeable keeps drone active between waves
🏃 Running Sections
- Deploy before running for coverage
- Pied Piper to distract chasers
- Drone follows and protects automatically
- Coming in Hot clears path if needed
- Parting Gift gives temp health for sprint
⚠️ Common Dronemaster Mistakes to Avoid
- Late deployment: Deploy before combat starts
- Wasting on specials: Stun costs 5 shots for specials!
- Ignoring Rechargeable: Let drone idle to recharge
- Not sharing: Give drones to teammates with Sharing is Caring
- Poor positioning: Drone needs line of sight
- Forgetting modes: Pistol often better than stun
🌟 Tips for New Dronemaster Players
- Deploy early - Before combat for full effectiveness
- Learn the modes - Stun vs Pistol vs Stim
- Watch the charge - Specials cost 5 stun shots
- Use Rechargeable - 1% per second after 5s idle
- Share drones - Multiple active drones is powerful
- Position matters - Drone needs clear shots
- Save for swarms - Don't waste on small fights
- Master controls - Tap vs Hold for different functions