🔫 Gunslinger Class Guide
Core Role: Maximize damage output with enhanced weapon handling and headshot bonuses
📊 Quick Stats
Start with frags, up to 3
Movement doesn't affect accuracy
Headshots restore ammo
150% faster weapon swapping
🔫 Core Ability: Gimme a Reason
Precision Master
Starting Equipment: Frag Grenade and Compact SMG
Special Ability: Movement has no effect on weapon accuracy, recoil effect also reduced
Unique Feature: Perfect accuracy while moving - can run and gun effectively
Team Buff: Auto-marks special zombies within 20m at level 10
Pro Tip: You can maintain perfect accuracy while sprinting - use it!
🔫 Complete Gunslinger Skill Tree
Core Ability
Gimme a Reason
Start with Frag Grenade and Compact SMG. Movement has no effect on weapon accuracy, recoil effect also reduced
Segment One - Grenade Enhancement
Fire in the Hole
Frag Grenade can kill 25% more targets (base: 14)
Impact Grenades
Frag Grenades explode on impact. They deal 100% more damage but have 50% smaller explosion radius
Power Nap
Unequipped weapon automatically reloads after 7 seconds
Special Mag
Killing an enemy with a grenade increases penetration of all weapons by 1 for 5 seconds
Segment Two - Reload Enhancement
Swapping Mags!
Reload speed increased by 25% on all weapons
Front Line Supply
Headshots made with primary or secondary weapons automatically restore 5% rounds to the magazine
Adrenaline
Reloading a weapon with less than 25% ammo in the magazine provides a 50% reload speed boost for 5 seconds
Refilling
Reloading a fully unloaded primary weapon increases its next magazine's capacity by 15%
Segment Three - Starting Weapons
Heavy Metal
Start with improved MAG5 Machinegun that deals 50% more damage, and has 50% more ammo. All MAG5 machinegun pickups also improved
Gunner
Start with Sporting Carbine PAC-15
This is My Rifle
Start with ARK-103 Assault Rifle
S890
Start with an S890 Combat Shotgun
Level 10 - Auto-Marking
Seek and Destroy
All active special zombies within a radius of 20 meters will be automatically marked
Segment Four - Personal Enhancement
Bounty Hunter
Deal 25% more damage to special zombies
Wheatgrass
Health increased by 25%
Sleight of Hand
Switch weapons 150% faster
Sort It All Out
Emptying the magazine of the primary weapon loads the secondary weapon with explosive rounds
Segment Five - Survival Skills
Gun Fanatic
Draining primary and secondary weapons' magazines automatically reloads primary weapon
Concentration
Killing 5 zombies consecutively with only headshots grants temporary health boost (cooldown 30 seconds)
Judo
When pinned down by usual or special zombies you will automatically rise up and push your attackers back (cooldown 180 seconds)
Encore
Instead of becoming incapacitated, you gain a 75% temporary health boost and keep going (cooldown: 180 seconds)
Segment Six - Secondary Weapons
Welcoming Committee
Stationary machinegun ammo increased by 25% for all teammates
S890 Shorty
Start with a S890 Shorty in your secondary weapon slot
Senjata
Start with a Senjata PDW in your secondary weapon slot
Bad Odor
There is a chance that killing a special zombie will cause it to drop a primary weapon (cooldown: 180 seconds)
Level 20 - Friendly Fire Protection
My Bad
Deal 50% less friendly fire damage to your teammates
Segment Seven - Ammo Management
Deep Pockets
Carried ammo capacity for primary and secondary weapons increased by 25%
Action Hero
When you become the last of your team still standing you gain ability to shoot with your primary and secondary weapons without spending rounds in its magazines for 7 seconds
Free Refill
Restore 3% of primary weapon ammo for each kill made with equipment
The More the Merrier
Carried ammo capacity for primary and secondary weapons is increased by 5% for the entire team
Segment Eight - Equipment Enhancement
Work Belt
Max number of Frag Grenades increased to 3
Pocket Factory
You won't be able to pick equipment bags on the mission, but your equipment will be constantly regenerating (150 seconds to replenish to maximum)
Headhunter Reward
Killing 5 zombies consecutively with only headshots refills one equipment charge (cooldown 15 seconds)
It's Not Over
Infinite equipment slot usage for 10 seconds when you become the last member of your team still standing. Your equipment charges get fully restored (cooldown: 180 seconds)
Segment Nine - Damage Boost
Annihilator
Primary, secondary and heavy weapons deal 15% more damage
Switcheroo
Switching to primary or secondary weapons increases firearm damage by 50% for 5 seconds
Thrifty
Reloading a weapon with less than 25% ammo in the magazine provides a 50% firearm damage boost for 3 seconds
I'm Not Alone
Firearm damage increased by 10% for the whole team
Level 30 - Ultimate Gunslinger
War Face
Killing 25 zombies in rapid succession grants 50% firearm damage boost to entire team for 20 seconds
⭐ Prestige Rank Perks
These permanent passive bonuses unlock through prestiging. They remain active even after subsequent prestiges and stack with regular perks.
Swapping Mags II
Reload speed increased by 10% on primary weapons
Swapping Mags III
Reload speed increased by 15% on secondary weapons
Deep Pockets II
Carried ammo capacity for primary and secondary weapons increased by 10%
Fire in The Hole II
Frag Grenade can kill 20% more targets (base: 14)
My Bad II
Take 10% less friendly fire damage
I Won't Budge From This Spot!
Fully depleting the ammo of a Stationary Machine Gun results in a 10% chance (5% for the Horde mode) to receive a new one
Hold the Line!
The recoil of primary and secondary weapons is reduced by 10%
Sleight of Hand
Switch weapons 25% faster (the bonus is stackable but can't be higher than 150%)
🎯 Recommended Builds
🌟 Beginner Build - "Spray and Pray"
Focus on ammo capacity and survivability. Perfect for learning the class.
- Health Boost: +25% from Wheatgrass
- Ammo Capacity: +35% with both Deep Pockets perks
- Damage Boost: +15% all weapons from Annihilator
🎯 Headshot Build - "Precision Master"
Maximum efficiency through headshot chains and ammo regeneration.
- Headshot Benefits: 5% ammo restore per headshot
- 5 Headshot Chain: Temp health + equipment charge
- Damage Combo: +50% damage after weapon switch
💥 Grenade Build - "Demolition Expert"
Maximum grenade effectiveness and regeneration.
- Grenade Capacity: 3 grenades with Work Belt
- Auto-Regen: 150 seconds for full equipment
- Kill Potential: 45% more targets with both Fire in the Hole perks
🏃 Last Stand Build - "Action Hero"
Become unstoppable when you're the last one standing.
- Last Stand: Infinite ammo for 7 seconds
- Equipment: Infinite grenades for 10 seconds
- Team Buff: +50% damage for all after 25 kills
- Survival: Auto-escape pins, avoid incapacitation
🤝 Class Synergies
🔧 Gunslinger + Fixer
Ammo efficiency masters. Never run out of bullets.
Key Combo: Supply bags + headshot chains = infinite ammo
💥 Gunslinger + Exterminator
Maximum DPS combo. Bullets and explosions everywhere.
Key Combo: War Face + Exterminator's molotovs = destruction
🏥 Gunslinger + Medic
DPS and healing combo. Gunslinger kills, Medic heals.
Key Combo: Fighting Fit (Medic) + War Face = massive damage
🌟 Tips for New Gunslinger Players
- Perfect accuracy while moving: Your core ability - abuse it!
- Headshots are everything: 5% ammo back per headshot
- Weapon switching: Switcheroo gives 50% damage boost
- Low ammo reload: Thrifty gives damage when reloading at <25%
- 25-kill chains: War Face buffs entire team
- Auto-marking: Level 10 marks all specials within 20m
- Grenades regenerate: Pocket Factory = infinite equipment
- Last stand power: Multiple perks activate when alone
- DLC perks synergy: Sort It All Out + explosive rounds
- Prestige priority: Deep Pockets II for ammo capacity