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🏥 Medic Class Guide

Combat Medic Team Support Healing Specialist

Core Role: Keep your team alive with healing stims and protective equipment

📊 Quick Stats

💉
Stim Pistol

3-4 charges, heals + temp health

🏥
Free Medkits

30% chance not consumed

Fast Revive

50% faster revival speed

🛡️
Team Buffs

Damage boost after healing

💉 Core Ability: Booster Shot

Combat Medic

Starting Equipment: Stim Pistol, Compact SMG and free Medkit

Stim Pistol: Heals teammates and grants temporary health boost

Base Stats: 3 charges (4 with Big Pharma), regenerates over time

Team Healing: Using Medkit on teammate applies 25% to you

Pro Tip: Stim Pistol has great range - heal from safety!

🏥 Complete Medic Skill Tree

Core Ability

CORE
Booster Shot

Start with a Stim Pistol, Compact SMG and free Medkit. Using Medkit on a teammate will also apply 25% of its effect to you

💰 Free 📊 0 XP

Segment One - Medkit Enhancement

LVL 1
Doctor in the House

Medkits heal 10% more (base: 70%)

💰 Free 📊 0 XP
LVL 2
Triage

Apply Medkits 50% faster [base: 4 seconds]

💰 150 Supplies 📊 1,250 XP
LVL 3
Sugar Coated

Healing a teammate with a Medkit also grants them a temporary health boost

💰 150 Supplies 📊 1,250 XP
DLC PERK
Breathe Deeply

The rounds of the Stim Pistol are replaced with healing gas syringes that burst upon contact with surfaces, releasing healing gas that grants a 75% temporary health boost to all players

💰 150 Supplies 📊 1,250 XP

Segment Two - Revival Skills

LVL 4
Patch Up

Restore 30% health to a teammate after reviving them (base: 20%)

💰 150 Supplies 📊 1,250 XP
LVL 5
Paramedic

Revive speed increased by 50%

💰 150 Supplies 📊 1,250 XP
LVL 6
Pick Me Up

When you revive a teammate, both of you gain temporary health boost

💰 150 Supplies 📊 250 XP
DLC PERK
Candy

Reviving a teammate in battle restores one equipment charge for both of you

💰 150 Supplies 📊 1,250 XP

Segment Three - Stim Pistol Enhancement

LVL 7
Big Pharma

Max number of Stim Pistol charges increased to 4 [base: 3 charges]

💰 150 Supplies 📊 1,250 XP
LVL 8
Painkiller

Stim Pistol gives 25% more temporary health and its effects last 50% longer

💰 150 Supplies 📊 1,250 XP
LVL 9
Empathy

Using the Stim Pistol on a teammate will also apply 50% of its effect to you

💰 150 Supplies 📊 1,250 XP
DLC PERK
Take a Break

Using the Stim Pistol on a teammate also fully restores their stamina for melee strikes

💰 150 Supplies 📊 1,250 XP

Level 10 - Team Survival

LVL 10
Tenacity

All incapacitated team members will stay alive for 30% longer (base: 40 seconds)

💰 Free 📊 1,500 XP

Segment Four - Personal Enhancement

LVL 11
Second Wind

25% chance to regain 25% health and keep going instead of becoming incapacitated (cooldown: 60 seconds)

💰 250 Supplies 📊 1,500 XP
LVL 12
Wheatgrass

Health increased by 25%

💰 250 Supplies 📊 1,500 XP
LVL 13
Navy Seal

Start with SMG TMP5

💰 250 Supplies 📊 1,500 XP
DLC PERK
Trail of Breadcrumbs

All medical items within 10 meters will be automatically marked if you don't have any

💰 250 Supplies 📊 1,500 XP

Segment Five - Medkit Efficiency

LVL 14
Efficiency

30% chance of using a Medkit without depleting your supply

💰 250 Supplies 📊 1,500 XP
LVL 15
Good Karma

Using Medkit on a teammate will also apply 50% of its effect to you

💰 350 Supplies 📊 1,750 XP
LVL 16
Combat Medic

Kill 15 zombies in rapid succession gives 50% chance to receive a Medkit (cooldown 180 seconds)

💰 350 Supplies 📊 1,750 XP
DLC PERK
They Don't Need It

There is a chance that killing a special zombie will cause it to drop a medical item (cooldown: 180 seconds)

💰 350 Supplies 📊 1,750 XP

Segment Six - Equipment Regeneration

LVL 17
Free Hugs

25% chance of using the Stim Pistol without depleting its charge

💰 350 Supplies 📊 1,750 XP
LVL 18
Pickpocket

Killing 15 zombies in rapid succession refills one equipment charge (cooldown 20 seconds)

💰 350 Supplies 📊 1,750 XP
LVL 19
I'll Take That

Killing a special zombie restores one equipment charge (cooldown 30 seconds)

💰 350 Supplies 📊 1,750 XP
DLC PERK
It Was Intentional

Using the Stim Pistol creates an additional healing gas cloud under your feet (cooldown: 30 seconds)

💰 350 Supplies 📊 1,750 XP

Level 20 - Emergency Revival

LVL 20
Fighting Chance

Using the Stim Pistol on a teammate who is pinned will get them to their feet

💰 Free 📊 2,000 XP

Segment Seven - Combat Enhancement

LVL 21
Forgive and Forget

Friendly fire damage reduced by 25% for all team members

💰 500 Supplies 📊 2,000 XP
LVL 22
In the Zone

Using a Stim Pistol or Medkit adds a 50% firearm damage boost for 10 seconds

💰 500 Supplies 📊 2,000 XP
LVL 23
Fighting Fit

Firearm damage increased by 25% when your whole team have more than 50% health

💰 500 Supplies 📊 2,000 XP
DLC PERK
Just a Scratch

While under the Stim Pistol's effect, the player receives 10% less damage from any source

💰 500 Supplies 📊 2,000 XP

Segment Eight - Advanced Healing

LVL 24
Battle Surgeon

Stim Pistol heals 10% of health in addition to the boost effect

💰 500 Supplies 📊 2,000 XP
LVL 25
Emergency Rescue

When your health drops below 25%, you gain temporary health (cooldown 180 seconds)

💰 500 Supplies 📊 2,500 XP
LVL 26
Secret Ingredient

Stim Pistol grants additional masking effect lasting 5 seconds

💰 500 Supplies 📊 2,500 XP
DLC PERK
Too Slowly

Reload speed is increased by 10% under the effect of the Stim Pistol

💰 500 Supplies 📊 2,500 XP

Segment Nine - Weapon Support

LVL 27
Lobotomy

Restore 2 rounds in magazine for each headshot made with SMG

💰 500 Supplies 📊 2,500 XP
LVL 28
Swapping Mags!

SMGs' reload speed increased by 25%

💰 500 Supplies 📊 2,500 XP
LVL 29
Adrenaline

Reload speed increased by 50% when health is below 35%

💰 500 Supplies 📊 2,500 XP
DLC PERK
Emergency Measures

Penetration of SMGs is increased by 1 while the player's health is below 30%

💰 500 Supplies 📊 2,500 XP

Level 30 - Ultimate Medic

LVL 30
Doctor's Bag

Medkits used by you and your teammates restore 10% more health

💰 Free 📊 3,500 XP

⭐ Prestige Rank Perks

These permanent passive bonuses unlock through prestiging. They remain active even after subsequent prestiges and stack with regular perks.

RANK 1
Painkiller II

Stim Pistol effects last 25% longer

💰 7,500 Yellow Coins
RANK 2
Triage II

Apply Medkits 25% faster (base: 4 seconds)

💰 7,500 Yellow Coins
RANK 3
Remote Healthcare

Stim Pistol range increased by 25%

💰 7,500 Yellow Coins
RANK 4
Navy Seal II

SMG range increased by 25%

💰 7,500 Yellow Coins
RANK 6
Empathy II

Using the Stim Pistol on a teammate will also apply 10% of its effect to you

💰 7,500 Yellow Coins
RANK 7
Remote Healthcare II

Stim Pistol range increased by 10%

💰 7,500 Yellow Coins
RANK 8
Hypervitaminosis

After using a Medkit, you will apply 10% of its effect to a random ally

💰 7,500 Yellow Coins
RANK 9
Paramedic II

Revive speed increased by 10%

💰 7,500 Yellow Coins
💡 Note: Prestige Rank 5 rewards a Platinum Frame. The remaining prestige perks (Ranks 6-9) provide additional passive bonuses. Focus on Remote Healthcare for range and Paramedic II for faster revives!

🎯 Recommended Builds

🌟 Beginner Build - "Stay Alive"

Focus on survival and basic healing. Perfect for learning the class.

Essential Perks: Doctor in the House Paramedic Painkiller Wheatgrass Efficiency Battle Surgeon
Prestige Focus: Triage II Painkiller II Paramedic II
  • Health Boost: +25% from Wheatgrass
  • Fast Healing: 75% faster Medkit application with both Triage perks
  • Revive Speed: 60% faster with both Paramedic perks
💡 Tip: This build maximizes survival and forgiveness while learning!

⚔️ Combat Medic Build - "Battle Healer"

Aggressive healing through combat. Heal by killing.

Essential Perks: Combat Medic Pickpocket I'll Take That In the Zone Fighting Fit Lobotomy
Prestige Focus: Navy Seal II Empathy II
  • Damage Boost: +50% after healing, +25% when team healthy
  • Equipment Regen: Kill chains restore charges
  • SMG Efficiency: Headshots refill magazine

🛡️ Support Build - "Guardian Angel"

Maximum team support and protection. For coordinated teams.

Essential Perks: Pick Me Up Good Karma Free Hugs Forgive and Forget Secret Ingredient
Alternative Perks: Breathe Deeply Candy
Prestige Focus: Remote Healthcare I & II Hypervitaminosis
  • Healing Range: +35% with both Remote Healthcare perks
  • Team Protection: -25% friendly fire, masking effects
  • Area Healing: Gas clouds heal multiple teammates

💀 Low Health Build - "Crisis Response"

Become more effective when things go wrong. High risk, high reward.

Essential Perks: Second Wind Emergency Rescue Adrenaline Fighting Chance
Alternative Perks: Emergency Measures Just a Scratch
  • Below 35% Health: +50% reload speed
  • Below 30% Health: SMG penetration +1
  • Below 25% Health: Auto temp health boost
  • Second Chance: 25% chance to avoid incapacitation

🤝 Class Synergies

🗡️ Medic + Slasher

The unkillable duo. Slasher tanks, Medic keeps them up forever.

EXCELLENT

Key Combo: Stim boosts + melee stamina restoration

🛡️ Medic + Vanguard

Ultimate defense. Shield + healing = impenetrable wall.

EXCELLENT

Key Combo: Vanguard blocks, Medic heals behind shield

💥 Medic + Hellraiser

Explosive support combo. Medic prevents self-damage deaths.

GOOD

Key Combo: Heal explosive self-damage quickly

🌟 Tips for New Medic Players

  1. Stim early and often: Don't wait for critical health
  2. Learn stim range: It's longer than you think
  3. Watch everyone's health: Not just lowest player
  4. Position smartly: Middle of team, near cover
  5. Use Combat Medic: Free healing from kills
  6. Master Fighting Fit timing: Before big fights
  7. Don't forget your gun: You need to kill too
  8. Breathe Deeply changes everything: Area healing is powerful
  9. In the Zone is essential: 50% damage boost after healing
  10. Prestige priority: Remote Healthcare for range