Classes & Builds Hub
Spoiler-light summaries for brand-new players. Full perk pages linked below.
Quick role matrix
graph TB
Team[Team Needs] --> Heal[Heals/Revives]
Team --> Ammo[Ammo/Utility]
Team --> DPS[DPS]
Team --> CC[Crowd Control]
Team --> Front[Frontline]
Heal --- Medic
Ammo --- Fixer
DPS --- Gunslinger
DPS --- Hellraiser
CC --- Exterminator
CC --- Slasher
Ammo --- Dronemaster
Front --- Vanguard
Class snapshots
Medic
Role: Healer/support. Keep the team alive and moving.
Why pick: Easiest safety net for new squads.
Fixer
Role: Ammo & utility. Supply bags, team sustain.
Why pick: Smooths ammo economy; great for learning.
Gunslinger
Role: Straightforward ranged DPS.
Why pick: Simple and effective gunplay to learn core combat.
Exterminator
Role: Fire & add-clear (Molotovs).
Why pick: Excellent horde control for beginners.
Slasher
Role: Melee control & stuns.
Why pick: Crowd control with forgiving ammo demands.
Hellraiser
Role: Explosives/DPS.
Why pick: Clears clustered swarms quickly.
Dronemaster
Role: Drone utility & control.
Why pick: Flexible support with gadget play.
Vanguard
Role: Shielded frontline.
Why pick: Stabilizes chokepoints for new teams.