🔥 Hellraiser Class Guide
Core Role: Rain destruction with C4, improved explosives, and heavy weapons
📊 Quick Stats
Remote detonation
Grenade launcher start
100% more explosive damage
100% self-explosive resist
🔥 Core Ability: Demoman
Explosive Specialist
Starting Equipment: C4, Shotgun and Hailstorm MGL
Special Ability: Start with a grenade launcher - unique to Hellraiser!
Unique Feature: Only class that starts with heavy weapon (MGL)
Team Buff: +25% explosive kills for whole team at level 10
Pro Tip: Your MGL gives instant crowd control from the start!
🔥 Complete Hellraiser Skill Tree
Core Ability
Demoman
Start with C4, Shotgun and Hailstorm MGL
Segment One - C4 Enhancement
Throwing Arm
Throw distance of a C4 increased by 50%
Here Kitty
C4 will attract zombies for 5 seconds after being planted but can kill 35% less targets (base: 14)
Not Today
You may become incapacitated 1 additional time before dying
The Perfect Composition
The explosion radius of C4 and Claymores is increased by 25%
Segment Two - Claymore Skills
Welcome Mat
Upon trigger Claymores will attract zombies for 3 seconds before explosion. Start with Claymores
Green Fingered
Planting speed of Claymores is increased by 50%. 25% chance to plant the Claymore at no cost to your equipment. Start with Claymores
Welcoming Committee
Any mortar used by you or teammates can kill 25% more targets (base: 40)
Impact Grenades
Projectiles fired from the Hailstorm MGL explode upon contact
Segment Three - Explosive Enhancement
Unshakeable
Self-inflicted explosive damage reduced by 100%
Directed Blast
You deal 100% more damage to zombies with all explosives
Nimble Thumbs
All shotguns' reload speed increased by 50%
You've Worn Me Out
Killing enemies with equipment restores 2 grenades for the Hailstorm MGL
Level 10 - Team Explosive Boost
Demolition Squad
Explosive equipment can kill 25% more targets. Applies for the whole team
Segment Four - Personal Enhancement
Bounty Hunter
Deal 25% more damage to special zombies
Wheatgrass
Health increased by 25%
Walk Softly
Start with a S890 shotgun
Smells Like Gunpowder
All Hailstorm MGLs within 10 meters will be automatically marked if you don't have a heavy weapon
Segment Five - Equipment Management
Tooled Up
Increase Claymore capacity to 4 and C4 capacity to 3
Pickpocket
Killing 15 zombies in rapid succession refills one equipment charge (cooldown 60 seconds)
I'll Take That
Killing a special zombie restores one equipment charge (cooldown 60 seconds)
Shrapnel
All your explosives can kill 10% more targets
Segment Six - Ammo Restoration
Free Refill I
Restores 1% of primary weapon ammo for each kill made with equipment
Free Refill II
Each kill made with equipment restores 1 round to your primary weapon magazine
Third Hand
Killing 15 zombies in rapid succession instantly reloads your primary weapon
Free Refill III
There is a chance that killing a special zombie will cause it to drop a Hailstorm MGL (cooldown: 180 seconds)
Level 20 - Explosive Protection
Hollywood
Explosive and fire damage dealt to yourself and your teammates reduced by 30%
Segment Seven - Advanced Combat
Scorched Earth
Claymore and C4 explosions will set the nearby area on fire
Deep Pockets
Carried ammo capacity for heavy weapon increased by 35%
Hole Punch
Shotgun range increased by 50%
Alert Red!
C4 explosions also release a gas cloud that hurts zombies
Segment Eight - Heavy Weapons
Senjata
Start with a Senjata PDW in your secondary weapon slot
Thumper
Start with a Thumper GL in your secondary weapon slot
Heavy Rain
Start with improved Hailstorm MGL that does 50% more damage, and has 50% more ammo. All Hailstorm MGL pickups for you also improved [base: 8 ammo]
Ride of the Valkyries
Start with an improved Multi-shot Rocket Launcher that kills 50% more zombies. All MRL202 Commando pickups for you are also improved [base: 4 ammo]
Segment Nine - Final Enhancement
Knock Knock
Start with a Breaching Charge
Job Satisfaction
Killing 15 zombies in rapid succession grants a temporary health boost
Predator
Killing special zombies boosts firearm damage by 50% for 10 seconds
All Around is Ashes
The Thumper GL deals 25% increased damage
Level 30 - Ultimate Hellraiser
Technician
C4, Claymore Landmines and MGL can kill 25% more targets
⭐ Prestige Rank Perks
These permanent passive bonuses unlock through prestiging. They remain active even after subsequent prestiges and stack with regular perks.
Throwing Arm II
Throw distance of a C4 increased by 25%
Sleight of Hand
Switch weapons 25% faster
Directed Blast II
Your explosives can kill 10% more targets
Thumper II
Carried ammo capacity for Thumper GL increased by 1
Hole Punch II
A 50% range increase for pistols and secondary SMGs
Blink of an Eye
The reload speed of secondary weapons is increased by 15%
Knock Knock II
10% chance of using a Breaching Charge without spending it
Directed Blast III
Your explosives can kill 5% more targets
🎯 Recommended Builds
🌟 Beginner Build - "Boom Basics"
Focus on explosive safety and basic effectiveness.
- C4 Range: +75% throw distance with both perks
- Self-Damage: 100% immunity to own explosives
- Kill Potential: +15% more kills with all prestige perks
💣 C4 Master Build - "Remote Control"
Maximum C4 effectiveness and tactical usage.
- C4 Count: 3 charges with Tooled Up
- Blast Radius: +25% with Perfect Composition
- Extra Effects: Fire zones + gas clouds
- Zombie Lure: 5 seconds attraction time
🚀 Heavy Weapons Build - "Walking Artillery"
Maximum MGL and heavy weapon effectiveness.
- MGL Power: +50% damage, +50% ammo
- MRL Effectiveness: +50% more zombie kills
- Thumper Damage: +25% with DLC perk
- Ammo Capacity: +35% for heavy weapons
💥 Claymore Trap Build - "Minefield"
Strategic area denial with enhanced claymores.
- Claymore Count: 4 mines with Tooled Up
- Plant Speed: +50% faster placement
- Free Plants: 25% chance no cost
- Fire Zones: Explosions create fire areas
- Zombie Lure: 3 seconds attraction before boom
🤝 Class Synergies
💥 Hellraiser + Exterminator
Maximum explosive chaos. C4 and molotovs everywhere.
Key Combo: C4 zones + Molotov fire = total destruction
🔧 Hellraiser + Fixer
Explosive ammo meets explosive expert.
Key Combo: Supply bags fuel endless C4 spam
🔫 Hellraiser + Gunslinger
Explosives clear crowds, guns finish stragglers.
Key Combo: War Face + explosive kills = massive damage
🌟 Tips for New Hellraiser Players
- Start with MGL: Only class with heavy weapon from start!
- Unshakeable is mandatory: 100% self-damage immunity
- C4 placement: Throw far ahead, detonate when surrounded
- Here Kitty strategy: Plant C4 as zombie lure
- Directed Blast doubles damage: 100% more explosive damage
- Demolition Squad: Level 10 buffs entire team's explosives
- Hollywood protects team: 30% less explosive damage to all
- Technician is huge: +25% kills on all explosives at level 30
- DLC perks synergy: Alert Red + Scorched Earth = area denial
- Prestige priority: Directed Blast II & III for kill potential