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⚔️ Slasher Class Guide

Melee Specialist Close Combat Tank

Core Role: Dominate close-quarters combat with enhanced melee strikes and electric crowd control

📊 Quick Stats

Stun Gun

Electric area stun weapon

🗡️
Melee Mastery

Hit 2 targets, 2x damage when fresh

💪
Never Tired

Melee speed never slows

🛡️
Damage Resist

50% reduction while slashing

⚔️ Core Ability: Shock Troops

Melee Combat Master

Starting Equipment: Stun Gun and Compact SMG

Melee Enhancement: Strikes damage 2 targets and do 2x more damage when not tired

Unique Feature: Melee attacks are not slower when tired

Team Buff: At level 10, all teammates can perform +2 melee strikes before fatigue

Pro Tip: Your melee never slows down - you're a perpetual killing machine!

⚔️ Complete Slasher Skill Tree

Core Ability

CORE
Shock Troops

Start with Stun Gun and Compact SMG. Melee strikes damage two targets and do twice more damage when you're not tired. Melee attacks are not slower when tired

💰 Free 📊 0 XP

Segment One - Crowd Control

LVL 1
Crowd Control

Push radius from melee attacks increased by 50%

💰 Free 📊 0 XP
LVL 2
All Elbows

Movement speed penalty when zombies are very close reduced by 100%

💰 150 Supplies 📊 1,250 XP
LVL 3
Rooted

You can never be pinned down by usual zombies (does not affect special zombies)

💰 150 Supplies 📊 1,250 XP
DLC PERK
Crowd Control II

Restore one equipment charge when your health drops below 35%

💰 150 Supplies 📊 Prestige Required

Segment Two - Stun Gun Enhancement

LVL 4
Juiced Up

Stun Gun effect duration increased by 100%

💰 150 Supplies 📊 1,250 XP
LVL 5
Zeus

Increase Stun Gun range by 50% and target count to 20 (base range: 12 m, base target count: 15)

💰 150 Supplies 📊 1,250 XP
LVL 6
High Voltage

Stun Gun damage Increased by 150%

💰 150 Supplies 📊 1,250 XP
RED PERK
Clear!

Using the Stun Gun on a pinned teammate will get them to their feet

💰 150 Supplies 📊 Prestige Required

Segment Three - Combat Defense

LVL 7
Bullet-dodger

Take 100% less friendly fire from bullets while performing melee attacks

💰 150 Supplies 📊 1,250 XP
LVL 8
Nimble

Take 50% less damage while performing melee attacks

💰 150 Supplies 📊 1,250 XP
LVL 9
With My Last Breath

Melee strikes damage 2 more targets when health is below 35%

💰 150 Supplies 📊 1,250 XP
RED PERK
Blood is boiling

You deal 50% more damage to special zombies with a melee weapon if your health is below 35%

💰 150 Supplies 📊 Prestige Required

Level 10 - Team Melee Boost

LVL 10
Slice and Dice

You and all teammates can perform more melee strikes (+2) before becoming tired

💰 Free 📊 1,500 XP

Segment Four - Combat Enhancement

LVL 11
Trophy Hunter

Deal 25% more damage to special zombies

💰 250 Supplies 📊 1,500 XP
LVL 12
Wheatgrass

Health increased by 25%

💰 250 Supplies 📊 1,500 XP
LVL 13
Silent Killer

Start with a TMP5 SMG with silencer upgrade

💰 250 Supplies 📊 1,500 XP
RED PERK
Where are you?

All Lurkers within 10 meters are automatically marked

💰 250 Supplies 📊 Prestige Required

Segment Five - Kill Chain Rewards

LVL 14
Vigour

Killing 10 zombies in rapid succession with a melee weapon grants temporary health boost (cooldown 30 seconds)

💰 250 Supplies 📊 1,500 XP
LVL 15
Cloak and Dagger

Killing 10 zombies in rapid succession with a melee weapon grants a masking effect (cooldown 30 seconds)

💰 350 Supplies 📊 1,750 XP
LVL 16
Third Hand

Killing 5 zombies with melee strikes in rapid succession instantly reloads your primary weapon

💰 350 Supplies 📊 1,750 XP
RED PERK
Relentlessly

Killing 10 zombies in rapid succession with a melee weapon restores 5% of your health (cooldown: 30 seconds)

💰 350 Supplies 📊 Prestige Required

Segment Six - Heavy Weapons

LVL 17
Heavy Metal I

Start with an improved Forest Warrior Chainsaw that deals 50% more damage and has 50% more fuel. All Forest Warrior Chainsaw pickups for you are also improved [base: 100 fuel]

💰 350 Supplies 📊 1,750 XP
LVL 18
Heavy Metal II

Starts with improved Taiga-12 Heavy Assault Shotgun that deals 25% more damage and has 25% more ammo. All Taiga-12 Heavy Assault Shotgun pickups for you also improved [base: 50 ammo]

💰 350 Supplies 📊 1,750 XP
LVL 19
Battle Cry

Automatically stand up from being pinned after 5 seconds

💰 350 Supplies 📊 1,750 XP
RED PERK
Thank you for the chance

30% chance of using an Adrenaline kit without depleting your supply

💰 350 Supplies 📊 Prestige Required

Level 20 - Melee Mastery

LVL 20
Executioner

Perform 1 more melee strike before becoming tired. Melee damage increased by 50%

💰 Free 📊 2,000 XP

Segment Seven - Advanced Combat

LVL 21
Shock Therapy

You will not become fatigued when melee attacking zombies electrified by the Stun Gun

💰 500 Supplies 📊 2,000 XP
LVL 22
Samurai

Killing 15 zombies in rapid succession allows you to hit 1 more target per melee strike for 10 seconds

💰 500 Supplies 📊 2,000 XP
LVL 23
Bloodlust

Killing special zombies with a melee weapon will increase firearm damage by 100% for 15 seconds

💰 500 Supplies 📊 2,000 XP
RED PERK
This is invigorating

Signature Strikes damage 1 more target

💰 500 Supplies 📊 Prestige Required

Segment Eight - Equipment Management

LVL 24
Spare Batteries

Max capacity for Stun Gun charges increased to 4 [base: 3 charges]

💰 500 Supplies 📊 2,000 XP
LVL 25
Pickpocket

Killing 15 zombies in rapid succession refills one equipment charge (cooldown 60 seconds)

💰 500 Supplies 📊 2,500 XP
LVL 26
Loan Shark

Killing a special zombie gives a 50% chance to restore one charge to your equipment

💰 500 Supplies 📊 2,500 XP
RED PERK
On one's own

One equipment charge gets restored for you every 60 seconds

💰 500 Supplies 📊 Prestige Required

Segment Nine - Weapon Support

LVL 27
Flash Sale

Using the Stun Gun restores 1% of your primary weapon's ammunition for every target you stun

💰 500 Supplies 📊 2,500 XP
LVL 28
Swapping Mags!

SMGs' reload speed is increased by 25%

💰 500 Supplies 📊 2,500 XP
LVL 29
Adrenaline

Reload speed increased by 50% when health is below 35%

💰 500 Supplies 📊 2,500 XP
RED PERK
Dead... reward

Killing 10 zombies in rapid succession with a melee weapon restores 5% of your primary weapon's ammunition

💰 500 Supplies 📊 Prestige Required

Level 30 - Ultimate Slasher

LVL 30
Blade Master

Melee strikes damage 1 more target

💰 Free 📊 3,500 XP

⭐ Prestige Rank Perks

These permanent passive bonuses unlock through prestiging. They remain active even after subsequent prestiges and stack with regular perks.

RANK 1
Juiced Up II

Stun Gun effect duration increased by 15%

💰 7,500 Yellow Coins
RANK 2
Zeus II

Increase Stun Gun range by 15% [base: 12 meters]

💰 7,500 Yellow Coins
RANK 3
Executioner III

Perform 1 more melee strike before becoming tired

💰 7,500 Yellow Coins
RANK 4
Nimble II

Take 10% less damage while performing melee attacks

💰 7,500 Yellow Coins
RANK 6
Flash Sale II

Killing a stunned special zombie restores 5% of your primary weapon's ammunition

💰 7,500 Yellow Coins
RANK 7
Get lost!

Electric Grids can kill 5% more zombies for the whole team

💰 7,500 Yellow Coins
RANK 8
Swapping Mags II

SMG reload speed is increased by 5%

💰 7,500 Yellow Coins
RANK 9
Wheatgrass II

Health increased by 5%

💰 7,500 Yellow Coins
💡 Note: Prestige Rank 5 rewards a Platinum Frame. The remaining prestige perks (Ranks 6-9) provide additional passive bonuses. Executioner III gives you another melee strike before fatigue!

🎯 Recommended Builds

🌟 Beginner Build - "Slice and Dice"

Focus on basic melee effectiveness and survivability.

Essential Perks: Crowd Control Rooted Nimble Wheatgrass Vigour Executioner Blade Master
Prestige Focus: Executioner III Nimble II Wheatgrass II
  • Damage Reduction: 60% less damage while slashing (Nimble + Nimble II)
  • Health: +30% with Wheatgrass perks
  • Melee Targets: Hit 3 base targets, 4 with Blade Master
💡 Tip: Rooted means regular zombies can never pin you - slash freely!

⚡ Stun Gun Master Build - "Zeus"

Maximum Stun Gun effectiveness for crowd control.

Essential Perks: Juiced Up Zeus High Voltage Shock Therapy Spare Batteries Flash Sale
Prestige Focus: Juiced Up II Zeus II Flash Sale II
Red Perks: Clear! Get lost!
  • Stun Duration: +115% with both Juiced Up perks
  • Range: 18m base + 65% increase = ~21 meters
  • Targets: 20 zombies stunned at once
  • No Fatigue: Shock Therapy = unlimited melee on stunned enemies

💀 Low Health Berserker Build - "Blood Rage"

Become deadlier as health drops. High risk, high reward.

Essential Perks: With My Last Breath Battle Cry Bloodlust Adrenaline
Red Perks: Crowd Control II Blood is boiling
  • Below 35% Health: Hit 4 targets (2 base + 2 from With My Last Breath)
  • Special Damage: +50% melee damage to specials when low
  • Equipment Restore: Get charge back when dropping below 35%
  • Reload Speed: +50% when health is low

🔄 Infinite Sustain Build - "Perpetual Motion"

Chain kills for constant healing, masking, and equipment.

Essential Perks: Vigour Cloak and Dagger Third Hand Pickpocket Loan Shark
Red Perks: Relentlessly Dead... reward On one's own
  • 10-Kill Chains: Temp health, masking, 5% health, 5% ammo
  • Equipment: Auto-restore every 60 seconds + kill chains
  • Weapon Reload: 5-kill chains instant reload

🤝 Class Synergies

🛡️ Slasher + Vanguard

The ultimate frontline. Two tanks create an impenetrable wall.

EXCELLENT

Key Combo: Vanguard shields while Slasher slashes behind

🏥 Slasher + Medic

Aggressive tank with healing backup. Unstoppable combo.

EXCELLENT

Key Combo: Combat Medic stims during melee chains

🔧 Slasher + Fixer

Masking gas helps Slasher get into position safely.

GOOD

Key Combo: Masking for approach, explosive ammo for backup

🌟 Tips for New Slasher Players

  1. Melee never slows: Your unique advantage - keep swinging!
  2. Double damage when fresh: First strikes hit hardest
  3. Stun Gun timing: Stun groups BEFORE engaging
  4. Rooted is essential: Regular zombies can't pin you
  5. Chain kills matter: 10-kill chains trigger multiple bonuses
  6. Low health power: You get stronger when hurt
  7. Team melee boost: Level 10 helps everyone
  8. Shock Therapy combo: Stun + melee = no fatigue
  9. Silent Killer: Start with silenced SMG for stealth
  10. Prestige priority: Executioner III for extra strikes